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Arbiter Causes and Effects

Breakdown of the Arbiter trait mechanics and bonuses.

Arbiter
Ic

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Updated: Patch 17.6

Changelog

Patch 17.6

  • Arbiter Input (Rerolled Last Turn): AS: 35/55% ⇒ 40/65%, Resists: 45/70 ⇒ 55/80, Shield: 44/66% ⇒ 48/70%, Gold: 30% ⇒ 35%.
  • Arbiter Output: Combat Start Shield Duration: 8s ⇒ 10s.

Patch 17.5

  • Arbiter (Every 3 Attacks): Gain Leona: 8/12% ⇒ 5/8%, Armor: 12/18 ⇒ 10/16.
  • Arbiter (Spend 50 Mana): Gain Leona: 10/15% ⇒ 9/12%.

Patch 17.4

  • Arbiter Leona Gen nerfed: Every 3 Attacks: 10/18% ⇒ 8/12%. Spend 50 Mana: 12/20% ⇒ 10/15%. Every 4 Seconds: 15/22% ⇒ 14/18%. Each Interest: 20/30% ⇒ 20/25%.

Patch 17.3

  • Deal Damage 10 Times: Input Resists Gained: 16/24 ⇒ 12/18
  • Arbiter Star Level Outputs changes: AP 7/8, AS 7/8, Leona 7/8, Health 7/8.

Patch 17.1B & 17.2

  • Deal Damage 10 Times: AP Gained: 8/12 ⇒ 7/10, Permanent Max HP Gained: 11/17 ⇒ 13/20
  • Each Arbiter Star Level: Gain Gold Chance: 5/5% ⇒ 8/8%, Permanent Max HP Gained: 10/10 ⇒ 12/12
  • Every 3 Attacks: AP Gained: 6/9 ⇒ 5/8
  • Every 4 Seconds: Gain Leona Chance: 18/25% ⇒ 15/22%
  • Fall Below 40% HP: AS Gained: 70/100% ⇒ 80/120%, Max HP Shield Gained: 55/85% ⇒ 50/75%
  • Rerolled Previous Turn: Max HP Shield Gained: 40/60% ⇒ 44/66%, Permanent Max HP Gained: 50/75 ⇒ 67/100
  • Spend 50 Mana: Permanent Max HP Gained: 24/36 ⇒ 20/30
  • Brawler: Bonus Health: 20/40/60% ⇒ 25/45/65%
  • Challenger: Attack Speed (4/5): 36/48% ⇒ 40/55%
  • Mecha: AD/AP: 20/35% ⇒ 25/45%